Visual Studio never modifies CMakeLists.txt automatically by using CMakeSettings.json you can customize the build through Visual Studio while leaving the CMake project files untouched so that others on your team can consume them with whatever tools they're using. This file provides command-line arguments and environment variables that are passed to CMake when you build the projects. The options that you choose in the editor are written to a file called CMakeSettings.json. The settings that you see in the editor might vary depending on which configuration is selected. You can add more configurations by choosing the green plus sign. Visual Studio provides one 圆4-Debug configuration by default. Now you see the Settings Editor with the installed configurations on the left. To open the CMake settings editor, select the Configuration drop-down in the main toolbar and choose Manage Configurations. However, if you prefer to edit the file directly, you can select the Edit JSON link in the upper right of the editor. It's intended to be a simpler alternative to manually editing the CMakeSettings.json file. The editor lets you add CMake configurations and customize their settings easily. If you maintain projects that use a CMakeSettings.json file for CMake build configuration, Visual Studio 2019 and later versions provide a CMake settings editor. For more information on CMakePresets.json, see Configure and build with CMake Presets. CMakePresets.json is supported directly by CMake and can be used to drive CMake generation and build from Visual Studio, from VS Code, in a Continuous Integration pipeline, and from the command line on Windows, Linux, and Mac. CMakePresets.json is supported by Visual Studio 2019 version 16.10 or later and is the recommended CMake configuration file. ui files.Visual Studio uses a CMake configuration file to drive CMake generation and build. OFF by default, enable this to build plugins for Qt Designer/Qt Creator so you can add Krita specific widgets to. Only to be used when integrating Krita in a python2-based VFX pipeline. Set to OFF to test for stress conditions. When set to ON, the default, some unittests will be cut short. They should be fixed, but in the meantime, having dozens of failing unittests hides regressions. KRITA_ENABLE_BROKEN_TESTS ¶Ī number of unittests are known to be broken. This option is for packaging Krita on systems that do not have the default color themes shipped by KDE Plasma. This option enables the experimental lock free hash table. If you have built your own PyQt and SIP, use this to make sure Krita can find them. By default, Debug disables all compiler optimizations, and Krita needs those. This is to be used with the Debug CMAKE_BUILD_TYPE, to re-enable optimizations that make it possible to actually work with Krita. For developers, either is fine, at least, if you start Krita and pay attention to the terminal output. If set to OFF, Krita will popup a little message window telling you about the error, of OFF, it will print the information to the terminal. If set to ON, Krita will not show popups whenever the code encounters a problem that developers need to know about, but users not. This can be set to make the build system look for dependencies in other places than the default one. Developers should always use Debug, because otherwise ASSERTS will not fire, and developers should pay attention to asserts. This has three options: Debug, RelWithDebInfo and Release. By default this is `/usr/local` on Linux, which is not what you want. This determines where Krita will be installed to. All developers should have this enabled! You run the unittests with `make test`, or you can run them on their own from their location in the build tree. If set to ON, the unittests will be built. You cannot build Krita inside the source directory, so you need to give the path to the source directory, where the top-level CMakeLists.txt file is found. The following variables are important for Krita. That is, every option is prefixed with -D, followed by a usually uppercase variable name, the equal sign and the value. Cmake - DSOME_CMAKE_VARIABLE = SOME_VALUE.
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